Trickstar Bella Madonna
LIGHT

Trickstar Bella Madonna

  • Archetype:
  • Trickstar

  • ATK:
  • 2800

  • LINK-4
  • View:
  • 4365

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2+ "Trickstar" monsters While this Link Summoned card points to no monsters, it is unaffected by other cards' activated effects. If this card points to no monsters: You can inflict 200 damage to your opponent for each "Trickstar" monster in your GY with a different name. You can only use this effect of "Trickstar Bella Madonna" once per turn.




 
 
AI Power Analysis
Boss/End-boardConfidence: MediumEvaluated Feb 14, 2026
51± 6/ 100
Power Score
Intrinsic 49
Deck 53

Trickstar Bella Madonna — Power Evaluation

Final Score: 51 ± 6 · Confidence: Medium

  • Intrinsic: 49.2 · Deck: 52.8 · Meta: provisional
  • Primary role: Boss/End-board · Secondary: Material body

Why it scores here

Trickstar Bella Madonna is a Link-4 archetype boss that trades a developed Trickstar board into a 2800-ATK body with conditional immunity to activated effects and a small GY-scaled burn. Its ceiling is real but modest: the immunity only holds while none of its four arrow zones are occupied, and the burn is 200 per differently-named Trickstar in the GY, so it rewards a grind rather than a fast kill. deck data confirms it is a near-universal Trickstar Extra Deck slot (400/400 sampled decks, ~1.04 copies), but combo data is empty, so its end-board value is text-only inference. The 2800 ATK itself earns no points — the score comes from archetype accessibility, self-protection, and the burn payoff.

Axis scores

Axis Score Evidence
Accessibility 58 Summonable in any Trickstar deck once 2+ Trickstar monsters are on board and run in 400/400 sampled decks, but it is never a starter and needs existing board presence (verified).
Combo & Conversion 42 No combo entries exist; text-only, it converts an existing Trickstar board into a single protected 2800 body plus burn rather than building a new board (inferred).
Resource Economy 40 It converts Trickstar GY names into 200 damage each, generating no card advantage while consuming materials, so it is roughly even to slightly negative on cards (inferred).
Effect & Interaction 20 It provides no disruption, negation, or removal against the opponent — its only effect is self-protection plus burn (verified).
Material Utility 45 A Link-4 with four arrows that could serve as link material, but its 2+ 'Trickstar' requirement locks its material use to the archetype (verified).
Resilience & Flexibility 72 While pointing to no monsters it is unaffected by other cards' activated effects, making the 2800 body hard to remove outside of battle (verified).
Deck-Building Efficiency 55 It occupies only an Extra Deck slot (avg 1.04 copies, 384 decks at exactly 1) with no main-deck garnet, but it demands a dedicated Trickstar shell (observed).

Calculation

Weight profile: 0.7 Boss/End-board + 0.3 Material body. Intrinsic ≈ 49.2, Deck ≈ 52.8, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Near-universal Trickstar Extra Deck slot: 400/400 sampled decks run it in the main deck.
  • Self-protection from activated effects while its arrow zones are empty makes the 2800 body awkward to answer.
  • GY-scaled burn (200 per differently-named Trickstar) gives a repeatable damage clock in grind games.
  • No main-deck garnet — it lives in the Extra Deck and is run at ~1 copy.

Weaknesses

  • Requires 2+ Trickstar monsters, so it is dead without an already-established board.
  • Both the immunity and the burn switch off the moment it points to any monster.
  • Provides zero disruption; it cannot stop the opponent's plays.
  • Burn of 200 per name is slow and rarely closes a game on its own.

Counters / choke points

  • Non-activated removal and battle — the immunity only covers activated effects.
  • Normal Summon/tribute-style removal such as Kaiju, which is not an activated effect (inferred).
  • Graveyard disruption (e.g. Ash Blossom & Joyous Spring lines / GY hate) to deny differently-named Trickstar names and shrink the burn.
  • Removing Trickstar bodies before the Link Summon so the 2+ 'Trickstar' requirement cannot be met.

Best use

Extra Deck boss/finisher with conditional activated-effect immunity and a GY-scaled burn. Decks: Trickstar. Suggested copies: 1.

Evidence & gaps

  • Verified: Text: 2+ 'Trickstar' monsters required; Link-4, 2800 ATK, LIGHT Fairy, arrows Top/Right/Bottom-Left/Bottom.; Text: while this Link Summoned card points to no monsters it is unaffected by other cards' activated effects.; Text: if it points to no monsters, once per turn inflict 200 damage per differently-named Trickstar in the GY.; Decks: 400/400 sampled decks run it in the main deck, average 1.04 copies.
  • Observed: Decks: 96.5% co-deck rate with Trickstar Candina and Trickstar Light Stage; ~93% with Corobane, Festival and Lycoris.; Decks: spread across a 30-label archetype sample dominated by Trickstar variants, confirming it is an archetype-locked Extra Deck piece.
  • Inferred: Its self-protection requires leaving its four arrow zones empty, which discourages co-linking it with your own board.; The burn scales with differently-named Trickstar monsters in the GY, so it rewards attrition rather than a fast combo finish.; Because combo data is empty, combo conversion and end-board contribution are text-only inferences.
  • Data gaps: no combos supplied — combo conversion is text-only inference no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only guide snippets are generic Extra Deck listings with no dedicated Bella Madonna section detail











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