LIGHTTrickstar Bella Madonna
Archetype:
Trickstar
ATK:
2800
LINK-4
View:
4365
Link Arrow:
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Bottom-Left
Bottom
2+ "Trickstar" monsters While this Link Summoned card points to no monsters, it is unaffected by other cards' activated effects. If this card points to no monsters: You can inflict 200 damage to your opponent for each "Trickstar" monster in your GY with a different name. You can only use this effect of "Trickstar Bella Madonna" once per turn.
Trickstar Bella Madonna — Power Evaluation
Final Score: 51 ± 6 · Confidence: Medium
- Intrinsic: 49.2 · Deck: 52.8 · Meta: provisional
- Primary role: Boss/End-board · Secondary: Material body
Why it scores here
Trickstar Bella Madonna is a Link-4 archetype boss that trades a developed Trickstar board into a 2800-ATK body with conditional immunity to activated effects and a small GY-scaled burn. Its ceiling is real but modest: the immunity only holds while none of its four arrow zones are occupied, and the burn is 200 per differently-named Trickstar in the GY, so it rewards a grind rather than a fast kill. deck data confirms it is a near-universal Trickstar Extra Deck slot (400/400 sampled decks, ~1.04 copies), but combo data is empty, so its end-board value is text-only inference. The 2800 ATK itself earns no points — the score comes from archetype accessibility, self-protection, and the burn payoff.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 58 | Summonable in any Trickstar deck once 2+ Trickstar monsters are on board and run in 400/400 sampled decks, but it is never a starter and needs existing board presence (verified). |
| Combo & Conversion | 42 | No combo entries exist; text-only, it converts an existing Trickstar board into a single protected 2800 body plus burn rather than building a new board (inferred). |
| Resource Economy | 40 | It converts Trickstar GY names into 200 damage each, generating no card advantage while consuming materials, so it is roughly even to slightly negative on cards (inferred). |
| Effect & Interaction | 20 | It provides no disruption, negation, or removal against the opponent — its only effect is self-protection plus burn (verified). |
| Material Utility | 45 | A Link-4 with four arrows that could serve as link material, but its 2+ 'Trickstar' requirement locks its material use to the archetype (verified). |
| Resilience & Flexibility | 72 | While pointing to no monsters it is unaffected by other cards' activated effects, making the 2800 body hard to remove outside of battle (verified). |
| Deck-Building Efficiency | 55 | It occupies only an Extra Deck slot (avg 1.04 copies, 384 decks at exactly 1) with no main-deck garnet, but it demands a dedicated Trickstar shell (observed). |
Calculation
Weight profile: 0.7 Boss/End-board + 0.3 Material body. Intrinsic ≈ 49.2, Deck ≈ 52.8, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Near-universal Trickstar Extra Deck slot: 400/400 sampled decks run it in the main deck.
- Self-protection from activated effects while its arrow zones are empty makes the 2800 body awkward to answer.
- GY-scaled burn (200 per differently-named Trickstar) gives a repeatable damage clock in grind games.
- No main-deck garnet — it lives in the Extra Deck and is run at ~1 copy.
Weaknesses
- Requires 2+ Trickstar monsters, so it is dead without an already-established board.
- Both the immunity and the burn switch off the moment it points to any monster.
- Provides zero disruption; it cannot stop the opponent's plays.
- Burn of 200 per name is slow and rarely closes a game on its own.
Counters / choke points
- Non-activated removal and battle — the immunity only covers activated effects.
- Normal Summon/tribute-style removal such as Kaiju, which is not an activated effect (inferred).
- Graveyard disruption (e.g. Ash Blossom & Joyous Spring lines / GY hate) to deny differently-named Trickstar names and shrink the burn.
- Removing Trickstar bodies before the Link Summon so the 2+ 'Trickstar' requirement cannot be met.
Best use
Extra Deck boss/finisher with conditional activated-effect immunity and a GY-scaled burn. Decks: Trickstar. Suggested copies: 1.
Evidence & gaps
- Verified: Text: 2+ 'Trickstar' monsters required; Link-4, 2800 ATK, LIGHT Fairy, arrows Top/Right/Bottom-Left/Bottom.; Text: while this Link Summoned card points to no monsters it is unaffected by other cards' activated effects.; Text: if it points to no monsters, once per turn inflict 200 damage per differently-named Trickstar in the GY.; Decks: 400/400 sampled decks run it in the main deck, average 1.04 copies.
- Observed: Decks: 96.5% co-deck rate with Trickstar Candina and Trickstar Light Stage; ~93% with Corobane, Festival and Lycoris.; Decks: spread across a 30-label archetype sample dominated by Trickstar variants, confirming it is an archetype-locked Extra Deck piece.
- Inferred: Its self-protection requires leaving its four arrow zones empty, which discourages co-linking it with your own board.; The burn scales with differently-named Trickstar monsters in the GY, so it rewards attrition rather than a fast combo finish.; Because combo data is empty, combo conversion and end-board contribution are text-only inferences.
- Data gaps: no combos supplied — combo conversion is text-only inference no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only guide snippets are generic Extra Deck listings with no dedicated Bella Madonna section detail






